That doesn’t mean Mendoza and Garland’s film isn’t without its sympathies. For a movie quaking with sonic tremors, the first thumps sounded in Warfare come from the 2004 music video to Eric Prydz’s “Call on Me,” as the battalion bops in harmony to the female bodies gyrating on a screen in front of them.
In battle, they are hardly any less choreographed. If a mode of American war movie leans toward showing the follies of war on the ground, the soldiers of Warfare — while not immune to a little “Call on Me” imitation — are supremely precise. When things go haywire here, it’s not because the SEALs aren’t alert or are haphazard in their regard for the lives around them.
Among them are sniper Elliott (Cosmo Jarvis), Eric (Will Poulter), Tommy (Kit Connor), Sam (Joseph Quinn) and Ray (D’Pharaoh Woon-A-Tai). We never learn anything about any of them except their fidelity to their comrades and their willingness to do what’s necessary when even the heaviest fire is raining down on them.
Sounds of fire pop through the immersive sound design of Glenn Freemantle. Whether Warfare is the most accurate war film ever made or not, it’s certainly among the most sonically enveloping experiences of battle. After an explosion rocks the men, Warfare staggers in a concussed haze. The film’s craft, generally, is impressive, including production designer Mark Digby’s recreation of the Ramadi block.